I clocked a lot of hours in both Star Wars Battlefront I and II, before finally taking a break when I swapped consoles. But when the Black Friday sales popped up, and with the ‘Clone Wars Season’ imminent, I’ve jumped back on to the Battlefront.
RELEASED: November 17th 2017
DEVELOPED BY: EA DICE
PUBLISHED BY: Electronic Arts
It’s been a year since Star Wars Battlefront II came out, and since then I’ve put a silly amount of hours into playing this game. I remember, back when the game was announced, how excited both I and the community as a whole were for the game. The first Battlefront of the modern era, while fun, was very much lacking when the base game was announced. By the time the four DLCs had been released, the game had been sufficiently bulked up, but it was a bit ridiculous that you had to essentially pay £90 or so for what should have been offered at the original price.
The sequel promised to do away with all of that. It would feature a ton of content from the beginning, and then be treated as a ‘live-service’ game, wherein you would continue to get updates at no extra cost.