I’ve decided to play through
once more, this time with a more varied team and to a more complete degree. But after watching the movie Pokémon: Let’s Go Pikachu Pokémon: I Choose You, there are some things about the original Pokédex that I feel need updating.
While the movie is predominantly set in Kanto, it clearly is set in a world that includes all the other regions created since the first generation, unlike
Let’s Go, which mostly operates in its own bubble. Because of that, some of the Pokémon that appear (or rather, don’t appear) doesn’t really make sense, because later generations have gone on to introduce further evolutions or pre-evolutions of those Pokémon. Furthermore, the fact that you play as new characters (Chase/Elaine) with a new rival (Trace), and can meet the player characters from previous games (Red/Blue/Green) means that this is clearly set some years after, when this increased number of Pokémon would be common knowledge (in-universe).
As such, I’ve decided to go through what the Kanto Pokédex seen in the
Let’s Go games should look like, considering where it fits in the timeline:
To start off, I’ve moved
Mew from #151 to number #000. Firstly, because the Pokémon coming after Mewtwo doesn’t make much sense, and secondly because obtaining Mew in Let’s Go requires you to spend roughly £40 on a Pokéball Plus. If you don’t want to do that, but do want to complete the rest of the Pokédex, you shouldn’t have to have a gap between Mewtwo and Meltan. Plus, being the ancestor of Pokémon, it makes sense Mew comes first.
#0 – 29:
#0 – Mew (Psychic) Because it can use all kinds of moves, many scientists believe Mew to be the ancestor of Pokémon.
#1 – Bulbasaur (Grass / Poison) It can go for days without eating a single morsel. In the bulb on its back, it stores energy.
#2 – Ivysaur (Grass / Poison) The bud on its back grows by drawing energy. It gives off an aroma when it is ready to bloom.
#3 – Venasaur (Grass / Poison) By spreading the broad petals of its flower and catching the sun’s rays, it fills its body with power.
#4 – Charmander (Fire) From the time is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out.
#5 – Charmeleon (Fire) It has a barbaric nature. In battle, it whips its fiery tail around and slashes away with sharp claws.
#6 – Charizard (Fire / Flying) Breathing intense, hot flames, it can melt almost anything. Its breath inflicts terrible pain on enemies.
#7 – Squirtle (Water) The shell is soft when it is born. It soon becomes so resilient, prodding fingers will bounce off it.
#8 – Wartortle (Water) It is said to live 10,000 years. Its furry tail is popular as a symbol of longevity.
#9 – Blastoise (Water) The jets of water it spouts from the rocket cannons on its shell can punch through thick steel.
#10 – Caterpie (Bug) Its body is soft and weak. In nature, its perpetual fate is to be seen by others as food.
#11 – Metapod (Bug) Its shell is filled with a thick liquid. All of the cells throughout its body are being rebuilt in preparation for evolution.
#12 – Butterfree (Bug / Flying) When attacked by other Pokémon, it defends itself by scattering its poisonous scales and fluttering its wings.
#13 – Weedle (Bug/ Poison) Its poison stinger is very powerful. Its bright-colored body is intended to warn off its enemies.
#14 – Kakuna (Bug / Poison) While awaiting evolution, it hides from predators under leaves and in nooks of branches.
#15 – Beedrill (Bug / Poison) It can take down any opponent with its powerful poison stingers. It sometimes attacks in swarms.
#16 – Pidgey (Normal / Flying) Very docile. If attacked, it will often kick up sand to protect itself rather than fight back.
#17 – Pidgeotto (Normal / Flying) This Pokémon is full of vitality. It constantly flies around its large territory in search of prey.
#18 – Pidgeot (Normal / Flying) This Pokémon flies at Mach 2 speed, seeking prey. Its large talons are feared as wicked weapons.
#19 – Rattata (Normal) Its incisors grow continuously throughout its life. If its incisors get too long, this Pokémon becomes unable to eat, and it starves to death.
#20 – Raticate (Normal) Raticate’s sturdy fangs grow steadily. To keep them ground down, it gnaws on rocks and logs. It may even chew on the walls of houses.
#21 – Spearow (Normal / Flying) Very protective of its territory, it flaps its short wings busily to dart around at high speed.
#22 – Fearow (Normal / Flying) With its huge and magnificent wings, it can keep aloft without ever having to land for rest.
#23 – Ekans (Poison) The older it gets, the longer it grows. At night, it wraps its long body around tree branches to rest.
#24 – Arbok (Poison) After stunning its opponents with the pattern on its stomach, it quickly wraps them up in its body and waits for them to stop moving.
#25 – Pichu (Electric) It still can’t use electricity well. When it’s surprised or excited, it discharges electricity unintentionally.
#26 – Pikachu (Electric) Its nature is to store up electricity. Forests where nests of Pikachu live are dangerous, since the trees are so often struck by lightning.
#27 – Raichu (Electric) When electricity builds up inside its body, it becomes feisty. It also glows in the dark.
#28 – Sandshrew (Ground) It lives in areas of limited rainfall. When danger approaches, it curls up into a ball to protect its soft stomach.
#29 – Sandslash (Ground) It is skilled at slashing enemies with its claws. If broken, they start to grow back in a day.
With the exception of the ‘baby Pokémon’,
Pichu, Igglybuff and Cleffa, as well as the evolved form of Golbat, Crobat, and Gloom‘s alternate evolution Bellossom, the first few sections of the Pokédex remain largely the same. As such, these wouldn’t be hard to integrate into the game, as it would just mean swapping out some of the Pikachu, Jiggypuff and Clefairy roaming in the overworld for their younger counterparts.
#30 – 59:
#30 – Nidoran♀ (Poison) Although small, its venomous barbs render this Pokémon dangerous. The female has smaller horns.
#31 – Nidorina (Poison) The female has a gentle temperament. It emits ultrasonic cries that have the power to befuddle foes.
#32 – Nidoqueen (Poison / Ground) It uses its scaly, rugged body to seal the entrance of its nest and protect its young from predators.
#33 – Nidoran♂ (Poison) It scans its surroundings by raising its ears out of the grass. Its toxic horn is for protection.
#34 – Nidorino (Poison) An aggressive Pokémon that is quick to attack. The horn on its head secretes a powerful venom.
#35 – Nidoking (Poison / Ground) Its steel-like hide adds to its powerful tackle. Its horns are so hard, they can pierce a diamond.
#36 – Cleffa (Fairy) Said to have ridden here on a shooting star, Cleffa seem to appear in places where meteorites have struck in the past.
#37 – Clefairy (Fairy) On nights with a full moon, they gather together and dance. The surrounding area is enveloped in an abnormal magnetic field.
#38 – Clefable (Fairy) Some scientists believe that it gazes intently at the sky on nights with a full moon because it’s homesick.
#39 – Vulpix (Fire) Both its fur and its tails are beautiful. As it grows, the tails split and form more tails.
#40 – Ninetales (Fire) It is vindictive and relentless by nature. Those who cross it even once will be cursed for a thousand years, along with their descendants.
#41 – Igglybuff (Normal / Fairy) It likes to sing but is not yet good at it. With praise and encouragement, it will get better little by little.
#42 – Jigglypuff (Normal / Fairy) It hugely inflates its stomach and sings a mysterious melody. If you hear this melody, you’ll become sleepy right away.
#43 – Wigglytuff (Normal / Fairy) Its body is very elastic. By inhaling deeply, it can continue to inflate itself without limit.
#44 – Zubat (Poison / Flying) It sleeps in caves during the day. It has no eyes, so to check its surroundings while flying, it emits ultrasonic waves.
#45 – Golbat (Poison / Flying) They can suck down over 10 ounces of blood in one go. They have been known to drink so much blood that they can no longer fly.
#46 – Crobat (Poison / Flying) It feeds on the blood of living people and Pokémon. If it can’t drink any blood for even a short while, it becomes weak and unable to fly.
#47 – Oddish (Grass / Poison) During the daytime, Oddish buries itself in soil to absorb nutrients from the ground using its entire body. The more fertile the soil, the glossier its leaves become.
#48 – Gloom (Grass / Poison) The honey it drools from its mouth smells so atrocious, it can curl noses more than a mile away.
#49 – Vileplume (Grass / Poison) It has the world’s largest petals. With every step, the petals shake out heavy clouds of toxic pollen.
#50 – Bellossom (Grass) Bellossom gather at times and seem to dance. They say that the dance is a ritual to summon the sun.
#51 – Paras (Bug / Grass) No matter how much it eats, the mushrooms growing on its back steal away most of the nutrients it consumes.
#52 – Parasect (Bug / Grass) The bug is mostly dead, with the mushroom on its back having become the main body. If the mushroom comes off, the bug stops moving.
#53 – Venonat (Bug / Poison) Its large eyes act as radar. In a bright place, you can see that they are clusters of many tiny eyes.
#53 – Venomoth (Bug / Poison) The scales it scatters will paralyze anyone who touches them, making that person unable to stand.
#54 – Diglett (Ground) It travels through tunnels that it digs underground. It hates sunlight, so it comes out only after the sun goes down.
#55 – Digtrio (Ground) This set of triplets moves cooperatively. It’s the power of teamwork that enables this Pokémon to dig to a depth of 60 miles.
#56 – Meowth (Normal) It lies around all day, becoming active near dusk. At night, it wanders the city in search of loose change.
#57 – Persian (Normal) It has a violent temperament. It will attack anything that looks it in the eye. Its sharp claws inflict deep wounds.
#58 – Psyduck (Water) This Pokémon is troubled by constant headaches. The more pain it’s in, the more powerful its psychokinesis becomes.
#59 – Golduck (Water) It is said that the red part of its forehead grants supernatural powers to those who possess one, so it was over-hunted in the past.
The extra evolutions like Bellossom, Crobat and the upcoming
Politoed, Slowking and Magnezone also wouldn’t require much tweaking of the game. They don’t need to be represented in the overworld, and with the exception of Crobat and Magnezone, simply need some additional items put into the game. Since most of these evolutions revolve around the Pokémon being traded, I feel like having some of their younger forms carry the neccessary items would be a fair trade off.
#60 – 89:
#60 – Mankey (Fighting) An agile Pokémon that lives in trees. It angers easily and will not hesitate to attack anything.
#61 – Primeape (Fighting) It has been known to become so angry that it dies as a result. Its face looks peaceful in death, however.
#62 – Growlithe (Fire) It’s both clever and loyal, but if a stranger tries to invade its territory, it barks threateningly.
#63 – Arcanine (Fire) There are so many old tales about them that they’re called legendary Pokémon, but there are way more of them around than you’d expect.
#64 – Poliwag (Water) The swirl on its belly is its internal organs showing through. If the swirl is tinged white, that means it’s affected by some disease.
#65 – Poliwhirl (Water) Although it can live on land, it prefers to stay in the water, where it has fewer natural enemies.
#66 – Poliwrath (Water / Fighting) Its percentage of body fat is nearly zero. Its body is entirely muscle, which makes it heavy and forces its swimming prowess to develop.
#67 – Politoed (Water) The longer and more luxurious the curled hair on its head, the greater the number of Poliwag and Poliwhirl that will obey it.
#68 – Abra (Psychic) Sleeps 18 hours a day. If it senses danger, it will teleport itself to safety even as it sleeps.
#69 – Kadabra (Psychic) It possesses strong mental capabilities, but its psychic powers are halved when it’s not holding a silver spoon.
#70 – Alakazam (Psychic) Its brain cells continue to increase in number until its death. The older the Alakazam, the larger its head.
#71 – Machop (Fighting) It loves working out. As it gazes at its muscles, which continue to swell day by day, it becomes more and more dedicated to its training.
#72 – Machoke (Fighting) As a result of its continual workouts, it has developed tremendous power. It uses that power to help people with their work.
#73 – Machamp (Fighting) With four arms, it can attack and defend simultaneously. It’s said to have mastered every martial art in the world.
#74 – Bellsprout (Grass / Poison) Prefers hot and humid places. It ensnares tiny bugs with its vines and devours them.
#75 – Weepinbell (Grass / Poison) When hungry, it swallows anything that moves. Its hapless prey is dissolved by strong acids.
#76 – Victreebell (Grass / Poison) Lures prey with the sweet aroma of honey. Swallowed whole, the prey is dissolved in a day, bones and all.
#77 – Tentacool (Water / Poison) It drifts through the sea searching for prey. Its poisonous tentacles break off sometimes, but after a while, they grow back.
#78 – Tentacruel (Water / Poison) It communicates with others of its kind by lighting up the red orbs on its head. When the orbs are blinking, it’s a warning sign.
#79 – Geodude (Rock / Ground) It is impossible to distinguish from rocks. It slams against others in contests of hardness.
#80 – Graveler (Rock / Ground) Graveler grows by feeding on rocks. Apparently, it prefers to eat rocks that are covered in moss. This Pokémon eats its way through a ton of rocks on a daily basis.
#81 – Golem (Rock / Ground) Even dynamite can’t harm its hard, boulderlike body. It sheds its hide just once a year.
#82 – Ponyta (Fire) As a newborn, it can barely stand. However, through galloping, its legs are made tougher and faster.
#83 Rapidash (Fire) Just loves to run. If it sees something faster than itself, it will give chase at top speed.
#84 – Slowpoke (Water / Psychic) Incredibly slow and sluggish. It is quite content to loll about without worrying about the time.
#85 – Slowbro (Water / Psychic) Lives lazily by the sea. If the Shellder on its tail comes off, it becomes a Slowpoke again.
#86 – Slowking (Water / Psychic) Slowking undertakes research every day in an effort to solve the mysteries of the world. However, this Pokémon apparently forgets everything it has learned if the Shellder on its head comes off.
#87 – Magnemite (Electric / Steel) They gather in places where electricity is available. They can be found clinging to the steel towers used to support power lines.
#88 – Magneton (Electric / Steel) When three Magnemite link together, their brains also become one. They do not become three times more intelligent.
#89 – Magnezone (Electric / Steel) There are still people who believe that this Pokémon came from outer space. It emanates a powerful magnetic field.
Up to this point, these changes to the Pokédex require minimal extra work (in the grand scheme of things), but also give trainers more Pokémon to catch than the now-comparatively small count of 153.
#90 – 118:
#90 – Farfetch’d (Normal / Flying) They live where reedy plants grow. Farfetch’d are rarely seen, so it’s thought their numbers are decreasing.
#91 – Doduo (Normal / Flying) Its short wings make flying difficult. Instead, this Pokémon runs at high speed on developed legs.
#93 – Dodrio (Normal / Flying) Apparently, the heads aren’t the only parts of the body that Dodrio has three of. It has three sets of hearts and lungs as well, so it is capable of running long distances without rest.
#94 – Seel (Water) Thanks to its thick fat, cold seas don’t bother it at all, but it gets tired pretty easily in warm waters.
#95 – Dewgong (Water / Ice) Its body is covered with a pure white fur. The colder the weather, the more active it becomes.
#96 – Grimer (Poison) Made of congealed sludge. It smells too putrid to touch. Even weeds won’t grow in its path.
#97 – Muk (Poison) Because they scatter germs everywhere, they’ve long been targeted for extermination, leading to a steep decline in their population.
#98 – Shellder (Water) It swims backward by opening and closing its two shells. Its large tongue is always kept hanging out.
#99 – Cloyster (Water / Ice) Slowpoke tails are its favorite food. It has even been known to come up on land to look for Slowpoke from time to time.
#100 – Gastly (Ghost / Poison) Poisonous gas comprises 95% of its body. It’s said that the remaining 5% is made up of the souls of those who died from the gas.
#101 – Haunter (Ghost / Poison) It strikes at humans from total darkness. Those licked by its cold tongue grow weaker with each passing day until they die.
#102 – Gengar (Ghost / Poison) To steal the life of its target, it slips into the prey’s shadow and silently waits for an opportunity.
#103 – Onix (Rock / Ground) Burrows at high speed in search of food. The tunnels it leaves are used as homes by Diglett.
#104 – Steelix (Steel / Ground) Tempered underground under high pressure and heat, its body is harder than any metal.
#105 – Drowzee (Psychic) It can be spotted near recreational facilities, intending to eat the pleasant dreams of children who enjoyed themselves there that day.
#106 – Hypno (Psycho) As a matter of course, it makes anyone it meets fall asleep and has a taste of their dreams. Anyone having a good dream, it carries off.
#107 – Krabby (Water) Its pincers are superb weapons. They sometimes break off during battle, but they grow back fast.
#108 – Kingler (Water) The large and hard pincer has 10,000-horsepower strength. However, being so big, it is unwieldy to move.
#109 – Voltorb (Electric) It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.
#110 – Electrode (Electric) Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.
#111 – Exeggcute (Grass / Psychic) Its six eggs use telepathy to communicate among themselves. It is believed to carry plant genes and the genes of other species.
#112 – Exeggcutor (Grass / Psychic) Each of its three heads has its own thoughts. When they want to go in different directions, Exeggutor becomes unable to move.
#113 – Cubone (Ground) The skull it wears on its head is that of its dead mother. According to some, it will evolve when it comes to terms with the pain of her death.
#114 – Marowak (Ground) Originally, it was weak and timid. After evolution, its temperament becomes violent, and it begins to wield bones as weapons.
#115 – Tyrogue (Fighting) To brush up on its fighting skills, it will challenge anyone. It has a very strong competitive spirit.
#116 – Hitmonlee (Fighting) When kicking, the sole of its foot turns as hard as a diamond on impact and destroys its enemy.
#117 – Hitmonchan (Fighting) The arm-twisting punches it throws pulverize even concrete. It rests after three minutes of fighting.
#118 – Hitmontop (Fighting) Hitmontop spins on its head at high speed, all the while delivering kicks. This technique is a remarkable mix of both offense and defense at the same time. The Pokémon travels faster spinning than it does walking.
The inclusion of some of these later evolutions also has a secondary purpose, however. Alongside new Pokémon, regions and gameplay styles, a lot of Pokémon types have also been introduced over the years. While Game Freak have retroactively retyped certain Pokémon such as
Clefairy as fairy, or Magnemite as steel, adding in more Pokémon like Steelix and Scizor brings in more unique class types that the region is lacking.
#119 – Lickitung (Normal) Its tongue spans almost seven feet and moves more freely than its forelegs. Its licks can cause paralysis.
#120 – Lickilicky (Normal) It uses its tongue much more skillfully than its hands or its feet. It can deftly pick up a single small bean with its tongue.
#121 – Koffing (Poison) Lighter-than-air gases in its body keep it aloft. The gases not only smell, they are also explosive.
#122 – Weezing (Poison) This Pokémon lives and grows by absorbing poison gas, dust, and germs that exist inside garbage.
#123 – Rhyhorn (Ground / Rock) A Pokémon with a one-track mind. Once it charges, it won’t stop running until it falls asleep.
#124 – Rhydon (Ground / Rock) Its brain developed when it began walking on its hind legs. Its armor-like hide even repels molten lava.
#125 – Rhyperior (Ground / Rock) It puts rocks in holes in its palms and uses its muscles to shoot them. Geodude are shot at rare times.
#126 – Happiny (Normal) It’s too small to lay eggs yet. As a surrogate, it searches out round white stones.
#127 – Chancey (Normal) It seems that other Pokémon’s efforts to take its delicious, nutritious egg away from it caused Chansey to get faster at fleeing.
#128 – Blissey (Normal) Their eggs are such a delicacy that some say eating one will bring you happiness. These eggs fetch the highest prices on the market.
#129 – Tangela (Grass) Its identity is obscured by masses of thick blue vines. The vines are said to never stop growing.
#130 – Tangrowth (Grass) Its arms are made of plants that bind themselves to things. They grow back right away if cut.
#131 – Kangaskhan (Normal) Kangaskhan protects its child by keeping it in its pouch. It has zero forgiveness for those who harm its child and will beat them down.
#132 – Horsea (Water) It makes its nest in the shade of corals. If it senses danger, it spits murky ink and flees.
#133 – Seadra (Water) Touching the back fin causes numbness. It hooks its tail to coral to stay in place while sleeping.
#134 – Kingdra (Water / Dragon) It sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes.
#135 – Goldeen (Water) Although known for their splendid tail fins, Goldeen apparently compete among themselves to see whose horn is thickest and sharpest.
#136 – Seaking (Water) To attract females, males dance on the river’s floor. The females gather around the male that dances most gracefully.
#137 – Staryu (Water) As long as the center section is unharmed, this Pokémon can grow back fully even if it is chopped to bits.
#138 – Starmie (Water) Its unusual body shape, reminiscent of abstract art, led local people to spread rumors that this Pokémon may be an invader from outer space.
#139 – Mime Jr. (Psychic / Fairy) When this gifted mimic surprises an opponent, Mime Jr. feels so happy that it ends up forgetting it was imitating something.
#140 – Mr. Mime (Psychic / Fairy) Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
#141 – Scyther (Bug / Flying) It confuses its prey with its quick, ninja-like movements. Then, in an instant, it cleaves them with its scythes.
#142 – Scizor (Bug / Steel) Once it has identified something as an enemy, it will continue beating them with its steel-hard pincers until there’s nothing left but scraps.
#143 – Smoochum (Ice / Psychic) Highly perceptive sensors, Smoochum’s lips are kept moist by its daily application of tree sap.
#144 – Jynx (Ice / Psychic) Appears to move to a rhythm of its own, as if it were dancing. It wiggles its hips as it walks.
#145 – Elekid (Electric) When it’s in a house, electrical outlets serve as its baby bottles. It sucks down electricity.
#146 – Electabuzz (Electric) Half of all sudden blackouts are caused by Electabuzz gathering at electric power plants and gobbling up electricity.
#147 – Electivire (Electric) When it gets excited, it thumps its chest. With every thud, thunder roars and electric sparks shower all around.
These later evolutions, like
Electivire and Magmortar, would also make the Gym Leader rematches more interesting, as it could showcase in the time you’ve spent travelling around Kanto, they’ve been leveling up their teams into more powerful, previously unseen Pokémon. Rather than just stocking their teams up with the same creatures you’ve seen countless times at this point, it would show actual progression in the teams they already had.
#148 – 178 :
#148 – Magby (Fire) It’s small, but its body temperature is over 1,100 degrees Fahrenheit. Embers escape its mouth and nose when it breathes.
#149 – Magmar (Fire) Found near the mouth of a volcano. This fire-breather’s body temperature is nearly 2,200 degree Fahrenheit.
#150 – Magmortar (Fire) It blasts fireballs of over 3,600 degrees Fahrenheit from the ends of its arms. It lives in volcanic craters.
#151 – Pinsir (Bug) It grips prey with its pincers until the prey is torn in half. What it can’t tear, it tosses far.
#152 – Tauros (Normal) They live in groups. The one with the longest, thickest, and most-scarred horns is the boss of the herd.
#153 – Magikarp (Water) Its reckless leaps make it easy pickings for predators. On the bright side, many Pokémon enjoy longer life spans, thanks to Magikarp.
#154 – Gyarados (Water / Flying) Brutally vicious and enormously destructive. Known for totally destroying cities in ancient times.
#155 – Lapras (Water / Ice) A gentle soul that can understand human speech. It can ferry people across the sea on its back.
#156 – Ditto (Normal) It can reorganize its cells to make itself into a duplicate of anything it sees. The quality of the duplicate depends on the individual.
#157 – Eevee (Normal) Its genes are easily influenced by its surroundings. Even its face starts to look like that of its Trainer.
#158 – Vaporeon (Water) Its cells are composed of units much like water molecules. It lives close to water and is often mistaken for a mermaid.
#159 – Jolteon (Electric) Its lungs contain an organ that creates electricity. The crackling sound of electricity can be heard when it exhales.
#160 – Flareon (Fire) Its average body temperature is between 1,300 and 1,500 degrees Fahrenheit. In its internal flame sac, temperatures reach 3,000 degrees.
#161 – Espeon (Psychic) It unleashes psychic power from the orb on its forehead. When its power is exhausted, the orb grows dull and dark.
#162 – Umbreon (Dark) When this Pokémon becomes angry, its pores secrete a poisonous sweat, which it sprays at its opponent’s eyes.
#163 – Leafeon (Grass) Its cellular composition is closer to that of a plant than an animal. It uses photosynthesis to produce its energy supply without eating food.
#164 – Glaceon (Ice) It can control its body temperature at will. This enables it to freeze the moisture in the atmosphere, creating flurries of diamond dust.
#165 – Sylveon (Fairy) Its ribbonlike feelers give off an aura that weakens hostility in its prey, causing them to let down their guard. Then it attacks.
#166 – Porygon (Normal) This Pokémon was created using the cutting-edge science of 20 years ago, so many parts of it have since become obsolete.
#167 – Porygon2 (Normal) Porygon was updated to a new version in readiness for planetary development. But that dream remains unrealized as yet.
#168 – PorygonZ (Normal) Its program was modified to facilitate extra-dimensional activities, but that led to noticeably strange behavior.
#169 – Omanyte (Rock / Water) It was restored from an ancient fossil. Those Helix Fossils are excavated from areas that were once oceans long, long ago.
#170 – Omastar (Rock / Water) Its heavy shell is thought to be the reason this ancient Pokémon died out. It’s apparently a distant ancestor of Octillery.
#171 – Kabuto (Rock / Water) This Pokémon thrived 300 million years ago. It’s said that living specimens can still be seen in a certain region — a rare sight.
#172 – Kabutops (Rock / Water) Its body had begun to change so it could function on land. But it didn’t adapt in time and went extinct.
#173 – Aerodactyl (Rock / Flying) In ancient times, it ruled the skies. A widely accepted theory is that it went extinct due to a large meteor impact.
#174 – Munchlax (Normal) Anything that looks edible, Munchlax will go on and swallow whole. Its stomach is tough enough to handle it even if the food has gone rotten.
#175 – Snorlax (Normal) It doesn’t do anything other than eat and sleep. When prompted to make a serious effort, though, it apparently displays awesome power.
#176 – Dratini (Dragon) It sheds its skin—almost on a daily basis—and grows larger. Its skin is soft just after it’s been shed.
#177 – Dragonair (Dragon) From time immemorial, it has been venerated by agricultural peoples as an entity able to control the weather.
#178 – Dragonite (Dragon / Flying) It is said to make its home somewhere in the sea. It guides crews of shipwrecks to shore.
Plus, considering one of the games is titled after
Eevee, it makes sense that players new to the series get to experience the wealth of evolutionary potential Eevee actually has, rather than just being stuck with three out of the eight potential transformations it can undergo.
I’ve also swapped the Legendary birds around with the
Dragonite line, just so the Legendaries and Mythical Pokémon are contained to one section of the Pokédex.
#179 – 187 (The Myths and Legends):
#179 – Articuno (Ice / Flying) A legendary bird Pokémon. It can create blizzards by freezing moisture in the air.
#180 – Zapdos (Electric / Flying) A legendary Pokémon that is said to live in thunderclouds. It freely controls lightning bolts.
#181 – Moltres (Fire / Flying) One of the legendary bird Pokémon. It is said that its appearance indicates the coming of spring.
#182 – Lugia (Psychic / Flying) It is said that it quietly spends its time deep at the bottom of the sea because its powers are too strong.
#183 – Ho-Oh (Fire / Flying) Its feathers are in seven colors. It is said that anyone seeing it is promised eternal happiness.
#184 – Mewtwo (Psychic) A Pokémon created by recombining Mew’s genes. It’s said to have the most savage heart among Pokémon.
#185 – Meltan (Steel) It melts particles of iron and other metals found in the subsoil, so it can absorb them into its body of molten steel.
#186 – Melmetal (Steel) Revered long ago for its capacity to create iron from nothing, for some reason it has come back to life after 3,000 years.
While there is a lot of content in the game as it is, it is a bit lacking from a storytelling perspective, especially in the post-game. The majority of activities you can undergo after completing the League are just battling different people again. And with the exception of
Meltan and Melmetal, whom you have to acquire through legwork in Pokémon GO!, the legendaries, compared to the variety that have come after, feel a bit… boring (after all, Mewtwo shows up in the Kanto games, the Johto games, the Kalos games and the Alola games).
So why not introduce a couple of others? I’ve added
Lugia due to its ties to the Legendary birds and thrown in Ho-Oh due to them being a conventional pairing. Although due to type similarities I feel like Ho-Oh could easily be substituted for something better if it made more sense. However, Ho-Oh seemed like a decent idea due to the fact it appears in the very first episode of the Pokémon anime, and has a strong presence in I Choose You, which is set in Kanto (plus, with Kanto and Johto bordering one another, it makes sense there would be some crossover in Pokémon).
All in all, these additions bulk the number of Pokémon present in the game up by thirty-three (thirty-one if you take out the Johto Legendaries), diversify the line-up slightly, and make more sense than a region devoid of Pokémon that theoretically should live there.